![]() Dex increases attack of bowgun equip as well as cspd and matk. If you're talking about hybrid builds, a bowgun-md hybrid (Cross Fire, Finale, Burst) build becomes more practical compared to your idea because of its set up, with only downside as still relying on High Cycle(for Burst) because level is still not enough and lack of critical damage (STR). This just shows that their damage will always be maximized no matter which style they pick. Why practical you ask? Pure bow users use Dex>Str. One mistake on allocation leads to lack of SP right now tho. Bow & Arrow, Pure katana, and Bow & katana in one character without losing a lot of power. Level 210 with emblems gives enough skill points to meet the minimum requirements for making it a 3-in-1 build. Sadly, the videos in youtube are already hidden so there's no way to demonstrate unless I or someone else try to recreate the said build.Ī bow-kata or commonly known as bowtana at level 210 is a more practical choice. A faster enemy requires shorter combo, and blade skill have ampr buff before tier 3 too. Because of their style, their main source of damage is a lot of very fast normal attack for proration and then main combo. Although they have lower damage compared to 2h builds, a right build allows for mt or ot (MT: main tank, OT: off tank) when the need arises. When you say about being a jack-of-all-trades, a 1h-shield dps fits the role better. It really just needs practice and experience on the boss. Reflect damage is practically useless right now.Ī pure dps katana can also go solo even if others get wiped. But man, you said mage but that build doesn't make use of Magic Skills at all. Finale can act as combo ender OR hybrid damage during Gespenst Hell phase 1. Taking magic skills is fine and all, but the only useful and practical ones you could use are Arrow, Impact, Finale. If you are thinking of spamming physical skills, you'll kill off physical proration making the runs slower with physical teams. Remember that if you're partied with Finale users who doesn't use any minus aggro, you'll lose aggro every single time and will be very inefficient and could possibly kill your team off. Taking tanking equipments aren't necessarily a good move either. That being said, the skill Power Wave almost disables this because it increases normal attack range, making you unable to dash a lot. Tier 4 aside, Shukuchi grants ampr every time you dash. That was already an outdated equipment and people never used that Int buff at all because it's pointless. Someone who also gets aggro more than you is a better tank candidate so you'll most likely get kicked out if you continue with it. ![]() You'll end up being treated as a leech if your damage is too low. Using Magician's Ring is a very bad choice. I'd also grab "Twin Dragons" ring, for endgame bosses that will go berserk if: stunned, tumbled, &/or flinched).Īll in all, try to have ~1k Mp, +10k HP, & a passive 22-30 AMPR.įirst of all, katana have low attack stat. (You can use any other "tank", if you miss these events) ![]() ![]() Ring: Dark Talisman (resist) / Magician's Ring (until other +Mp Gear is obtained)Ĭhest: Anniversary Garb / Sakura IV. Ie: Lots of "+ % resistance" gear, & slotting them with Carbuncles (gives +1k Hp & 10% reflect, for extra DPS), + Mp / + Vit xtals. My personal preference, on overall gear, is "Resistance Tank" (supplemented w/ + Mp stat) type gear. I also grabbed the "Dark Powers" skills (for additional survivability via self-healing+DPS), however, Priest skills can also work, because of the Int boost. Note: most of the typical katana off-shoot skills that give further AMPR & DPS improving passives, AREN'T until T4, so. Note: Skip any "Staff / MD only" skills, as those can't be done with a Katana.Įither way, you'll want to focus on both these trees, as well as grab skills that boost AMPR, Max Mp, &, Max Hp. Skill wise, you'll probably want to focus on Katana skills 1st, but you can also start Mage tree. I'm still new, so, I've not been able to fully test this.Īlso, I'm typically a Hybrid-build personality, so, I often grab Tanking gear, to supplement my own actions of "Jack-of-all-trades". (I personally went 150 Dex > 150 Int > 1:1 afterwards). You'll (probably) want to focus on an even Dex / Int stats though. I think it is a viable build, because of the "Ice Katana" / ability to do an "Int Up Atk" buff on gear.
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